A blog following my progress as I model characters, props and environments for my CGI assessment. The purpose of which is to educate, display my work, and is part of my assessment requirements.
Friday, 25 September 2015
Day 28: Shading and Unwrapping.
Today I decided to get the shading and unwrapping of my props done. Today I did the Helmet. The Shading is just place holders for when I start texturing.
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